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Cognitive Psychology, Ethics, Human Computer Interaction

The Effects of Urgent Facebook Interaction on User Well-being

Introduction Social media networks have changed the way individuals communicate by increasing the number of people with which a user can interact without dependency on…

  • November 6, 2019
Human Computer Interaction, Human Factors

Emerging tech for Mission Critical Technologies

This article was originally published in Iowa State University’s Human Computer Interaction April 2019 Newsletter. The International Wireless Communications Expo (IWCE) took place March 4 – 8…

  • April 5, 2019
Cognitive Psychology, Human Factors

Why the TSA overlooks firearms

We’ve heard many stories in the news about people illegally carrying firearms on their person or in their check luggage. To me and you, this…

  • November 6, 2018
Ethics

Chocolate Challenges: The Social, Technological, and Environmental Issues Facing the Cocoa Industry

Authors: Elizabeth Holloway, Krystal Arielle Kagy, Manas Mahaddalkar, Jack Ryan Miller, Ryan Thomas Murray, Kody Allen Sjoblo This paper has been edited from its original version…

  • May 30, 2018
Human Computer Interaction

An Introduction to Deep Learning

Deep Learning The definition of deep learning can be described not by what is, but what is not. Deep learning is not instructionist in nature, which focuses learning…

  • June 22, 2017
Human Computer Interaction, Human Factors

An Introduction to GOMS

When humans use computer systems, they perform tasks, which can be decomposed into smaller goals, operators, methods, and selection rules. In an ideal system, each goal is achieved as…

  • June 9, 2017
AR/VR, Cognitive Psychology, Human Computer Interaction

The fight against the Noosphere

Jaron Lanier’s book, You Are Not a Gadget, has ignited controversy as it criticizes the current climate of technology, and specifically, the Internet. Responsible for popularizing…

  • April 17, 2017
Cognitive Psychology, Human Computer Interaction

Goal framing adherence on activity trackers (Part 1)

As part of research, I am particularly interested in adherence to weight loss plans wearable technology devices. I will break this research down into three…

  • April 6, 2017
AR/VR, Human Computer Interaction

Implications of the first VR Code of Ethics

Applications of virtual reality (VR) are rapidly growing outside of strictly game-based experiences for entertainment. This technology has already shown promising applications in the medical, military, educational,…

  • April 3, 2017
AR/VR, Cognitive Psychology

Virtual reality for rehabilitation

Families of children with disabilities are faced with challenges in receiving proper long-term care. Cost, accessibility of facilities, and consistency of care can all harbor…

  • February 28, 2017
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